Earlier this month we sent out a survey regarding iPhone app development to people who’d expressed interest in TapLynx. Nearly 250 people responded and we’d like to share the information with you. Note, partially in response to the results of the survey, we will be making some changes to the TapLynx pricing and you can look for those in the near future! Here are the results:
What types of iPhone apps are you making?
- Content (news, entertainment): 39.3%
- Utility: 36.2%
- Other: 14.4%
- Games: 10%
How many iPhone apps are you making for a fee?
- One every two to three months: 50.7%
- I’m not getting paid to make apps: 30.6%
- One per month: 9.2%
- Two to three per month: 7%
- One per week: 2.6%
How do you charge to create an iPhone app?
- Fixed bid based on specifications: 28.8%
- Not getting paid to make apps: 27.9%
- An hourly rate: 26.2%
- Other: 9.2%
- Standard apps with set pricing: 7.9%
How much are you charging — on average — per app you create?
- Less than $1000: 33.6%
- $5000 – $10,000: 19.7%
- $1000 – $5000: 19.2%
- More than $20,000: 14%
- $10,000 – $20,000: 13.5%
How many hours does it take you to build the typical app?
- 50-100: 32.3%
- 100-200: 29.3%
- 200+: 19.2%
- Less than 50: 19.2%
How much time (hours) do you spend building out capabilities like navigation, feed parsing, image display, integration with Twitter/Facebook, and ad insertion per app?
- Less than 50: 48.9%
- Quite a bit for the first apps we built but now we have reusable libraries for all those things: 24%
- 50-100: 21.8%
- 100-200: 3.5%
- 200+: 1.7%
We hope that you’ll find the answers to this survey as helpful and interesting as we did. Once again, stay tuned for upcoming pricing changes from TapLynx!
